/*
 *  Flo's Open libRary (floor)
 *  Copyright (C) 2004 - 2026 Florian Ziesche
 *  
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; version 2 of the License only.
 *  
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *  
 *  You should have received a copy of the GNU General Public License along
 *  with this program; if not, write to the Free Software Foundation, Inc.,
 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#pragma once

#if defined(FLOOR_DEVICE_METAL)

// we always have reverse bits instructions
#define FLOOR_DEVICE_INFO_HAS_REVERSE_BITS_32 1
#define FLOOR_DEVICE_INFO_HAS_REVERSE_BITS_64 1

namespace std {
	// straightforward wrapping, use the fast_* version when possible
	const_func metal_func float sqrt(float) asm("air.fast_sqrt.f32");
	const_func metal_func float rsqrt(float) asm("air.fast_rsqrt.f32");
	const_func metal_func float fabs(float) asm("air.fast_fabs.f32");
	const_func metal_func float abs(float) asm("air.fast_fabs.f32");
	const_func metal_func float fmin(float, float) asm("air.fast_fmin.f32");
	const_func metal_func float fmax(float, float) asm("air.fast_fmax.f32");
	const_func metal_func float floor(float) asm("air.fast_floor.f32");
	const_func metal_func float ceil(float) asm("air.fast_ceil.f32");
	const_func metal_func float round(float) asm("air.fast_round.f32");
	const_func metal_func float trunc(float) asm("air.fast_trunc.f32");
	const_func metal_func float rint(float) asm("air.fast_rint.f32");
	const_func metal_func float sin(float) asm("air.fast_sin.f32");
	const_func metal_func float cos(float) asm("air.fast_cos.f32");
	const_func metal_func float tan(float) asm("air.fast_tan.f32");
	const_func metal_func float asin(float) asm("air.fast_asin.f32");
	const_func metal_func float acos(float) asm("air.fast_acos.f32");
	const_func metal_func float atan(float) asm("air.fast_atan.f32");
	const_func metal_func float atan2(float, float) asm("air.fast_atan2.f32");
	const_func metal_func float sinh(float) asm("air.fast_sinh.f32");
	const_func metal_func float cosh(float) asm("air.fast_cosh.f32");
	const_func metal_func float tanh(float) asm("air.fast_tanh.f32");
	const_func metal_func float asinh(float) asm("air.fast_asinh.f32");
	const_func metal_func float acosh(float) asm("air.fast_acosh.f32");
	const_func metal_func float atanh(float) asm("air.fast_atanh.f32");
	const_func metal_func float fma(float, float, float) asm("air.fma.f32");
	const_func metal_func float exp(float) asm("air.fast_exp.f32");
	const_func metal_func float exp2(float) asm("air.fast_exp2.f32");
	const_func metal_func float log(float) asm("air.fast_log.f32");
	const_func metal_func float log2(float) asm("air.fast_log2.f32");
	const_func metal_func float pow(float, float) asm("air.fast_pow.f32");
	const_func metal_func float fmod(float a, float b) {
		return a - b * floor(a / b);
	}

	const_func metal_func half sqrt(half) asm("air.sqrt.f16");
	const_func metal_func half rsqrt(half) asm("air.rsqrt.f16");
	const_func metal_func half fabs(half) asm("air.fabs.f16");
	const_func metal_func half abs(half) asm("air.fabs.f16");
	const_func metal_func half fmin(half, half) asm("air.fmin.f16");
	const_func metal_func half fmax(half, half) asm("air.fmax.f16");
	const_func metal_func half floor(half) asm("air.floor.f16");
	const_func metal_func half ceil(half) asm("air.ceil.f16");
	const_func metal_func half round(half) asm("air.round.f16");
	const_func metal_func half trunc(half) asm("air.trunc.f16");
	const_func metal_func half rint(half) asm("air.rint.f16");
	const_func metal_func half sin(half) asm("air.sin.f16");
	const_func metal_func half cos(half) asm("air.cos.f16");
	const_func metal_func half tan(half) asm("air.tan.f16");
	const_func metal_func half asin(half) asm("air.asin.f16");
	const_func metal_func half acos(half) asm("air.acos.f16");
	const_func metal_func half atan(half) asm("air.atan.f16");
	const_func metal_func half atan2(half, half) asm("air.atan2.f16");
	const_func metal_func half sinh(half) asm("air.sinh.f16");
	const_func metal_func half cosh(half) asm("air.cosh.f16");
	const_func metal_func half tanh(half) asm("air.tanh.f16");
	const_func metal_func half asinh(half) asm("air.asinh.f16");
	const_func metal_func half acosh(half) asm("air.acosh.f16");
	const_func metal_func half atanh(half) asm("air.atanh.f16");
	const_func metal_func half fma(half, half, half) asm("air.fma.f16");
	const_func metal_func half exp(half) asm("air.exp.f16");
	const_func metal_func half exp2(half) asm("air.exp2.f16");
	const_func metal_func half log(half) asm("air.log.f16");
	const_func metal_func half log2(half) asm("air.log2.f16");
	const_func metal_func half pow(half, half) asm("air.pow.f16");
	const_func metal_func half fmod(half a, half b) {
		return a - b * floor(a / b);
	}
	
	const_func floor_inline_always metal_func float copysign(float a, float b) {
		// metal/air doesn't have a builtin function/intrinsic for this and does bit ops instead -> do the same
		return std::bit_cast<float>((std::bit_cast<uint32_t>(a) & 0x7FFF'FFFFu) | (std::bit_cast<uint32_t>(b) & 0x8000'0000u));
	}
	
	const_func metal_func int8_t abs(int8_t) asm("air.abs.s.i8");
	const_func metal_func int16_t abs(int16_t) asm("air.abs.s.i16");
	const_func metal_func int32_t abs(int32_t) asm("air.abs.s.i32");
	const_func metal_func int64_t abs(int64_t val) { return val < int64_t(0) ? -val : val; }
	const_func metal_func uint8_t abs(uint8_t) asm("air.abs.u.i8");
	const_func metal_func uint16_t abs(uint16_t) asm("air.abs.u.i16");
	const_func metal_func uint32_t abs(uint32_t) asm("air.abs.u.i32");
	const_func metal_func uint64_t abs(uint64_t val) { return val; }
	
	const_func metal_func int32_t mulhi(int32_t x, int32_t y) asm("air.mul_hi.i32");
	const_func metal_func uint32_t mulhi(uint32_t x, uint32_t y) asm("air.mul_hi.u.i32");
	
	const_func metal_func uint32_t madsat(uint32_t, uint32_t, uint32_t) asm("air.mad_sat.u.i32");
	
} // namespace std

namespace fl {

// non-standard bit counting functions (don't use these directly, use math::func instead)
const_func metal_func uint16_t air_rt_clz(uint16_t, bool undef = false) asm("air.clz.i16");
const_func metal_func uint32_t air_rt_clz(uint32_t, bool undef = false) asm("air.clz.i32");
const_func metal_func uint16_t air_rt_ctz(uint16_t, bool undef = false) asm("air.ctz.i16");
const_func metal_func uint32_t air_rt_ctz(uint32_t, bool undef = false) asm("air.ctz.i32");

const_func metal_func int8_t floor_rt_min(int8_t, int8_t) asm("air.min.s.i8");
const_func metal_func uint8_t floor_rt_min(uint8_t, uint8_t) asm("air.min.u.i8");
const_func metal_func int16_t floor_rt_min(int16_t, int16_t) asm("air.min.s.i16");
const_func metal_func uint16_t floor_rt_min(uint16_t, uint16_t) asm("air.min.u.i16");
const_func metal_func int32_t floor_rt_min(int32_t, int32_t) asm("air.min.s.i32");
const_func metal_func uint32_t floor_rt_min(uint32_t, uint32_t) asm("air.min.u.i32");
const_func metal_func int64_t floor_rt_min(int64_t x, int64_t y) { return x <= y ? x : y; }
const_func metal_func uint64_t floor_rt_min(uint64_t x, uint64_t y) { return x <= y ? x : y; }
const_func metal_func half floor_rt_min(half, half) asm("air.fmin.f16");
const_func metal_func float floor_rt_min(float, float) asm("air.fast_fmin.f32");
const_func metal_func int8_t floor_rt_max(int8_t, int8_t) asm("air.max.s.i8");
const_func metal_func uint8_t floor_rt_max(uint8_t, uint8_t) asm("air.max.u.i8");
const_func metal_func int16_t floor_rt_max(int16_t, int16_t) asm("air.max.s.i16");
const_func metal_func uint16_t floor_rt_max(uint16_t, uint16_t) asm("air.max.u.i16");
const_func metal_func int32_t floor_rt_max(int32_t, int32_t) asm("air.max.s.i32");
const_func metal_func uint32_t floor_rt_max(uint32_t, uint32_t) asm("air.max.u.i32");
const_func metal_func int64_t floor_rt_max(int64_t x, int64_t y) { return x >= y ? x : y; }
const_func metal_func uint64_t floor_rt_max(uint64_t x, uint64_t y) { return x >= y ? x : y; }
const_func metal_func half floor_rt_max(half, half) asm("air.fmax.f16");
const_func metal_func float floor_rt_max(float, float) asm("air.fast_fmax.f32");

const_func floor_inline_always metal_func uint16_t floor_rt_clz(uint16_t x) {
	return air_rt_clz(x);
}
const_func floor_inline_always metal_func uint32_t floor_rt_clz(uint32_t x) {
	return air_rt_clz(x);
}
const_func floor_inline_always metal_func uint64_t floor_rt_clz(uint64_t x) {
	const auto upper = uint32_t(x >> 32ull);
	const auto lower = uint32_t(x & 0xFFFFFFFFull);
	const auto clz_upper = floor_rt_clz(upper);
	const auto clz_lower = floor_rt_clz(lower);
	return (clz_upper < 32 ? clz_upper : (clz_upper + clz_lower));
}
const_func floor_inline_always metal_func uint16_t floor_rt_ctz(uint16_t x) {
	return air_rt_ctz(x);
}
const_func floor_inline_always metal_func uint32_t floor_rt_ctz(uint32_t x) {
	return air_rt_ctz(x);
}
const_func floor_inline_always metal_func uint64_t floor_rt_ctz(uint64_t x) {
	const auto upper = uint32_t(x >> 32ull);
	const auto lower = uint32_t(x & 0xFFFFFFFFull);
	const auto ctz_upper = floor_rt_ctz(upper);
	const auto ctz_lower = floor_rt_ctz(lower);
	return (ctz_lower < 32 ? ctz_lower : (ctz_upper + ctz_lower));
}
const_func metal_func uint16_t floor_rt_popcount(uint16_t) asm("air.popcount.i16");
const_func metal_func uint32_t floor_rt_popcount(uint32_t) asm("air.popcount.i32");
const_func floor_inline_always metal_func uint64_t floor_rt_popcount(uint64_t x) {
	const auto upper = uint32_t(x >> 32ull);
	const auto lower = uint32_t(x & 0xFFFFFFFFull);
	return floor_rt_popcount(upper) + floor_rt_popcount(lower);
}
const_func metal_func uint32_t floor_rt_reverse_bits(uint32_t) asm("air.reverse_bits.i32");
const_func metal_func uint64_t floor_rt_reverse_bits(uint64_t value) {
	const auto low_rev = floor_rt_reverse_bits(uint32_t(value));
	const auto high_rev = floor_rt_reverse_bits(uint32_t(value >> 32ull));
	return (uint64_t(low_rev) << 32ull) | uint64_t(high_rev);
}

} // namespace fl

// Metal itself does not provide get_*_id/get_*_size functions, but rather handles this by using additional function arguments
// that must be tagged with a specific attribute. personally, I think this is a bad design decision that adds unnecessary work
// to both the user and the backend/frontend developer (me), and makes everything more complex than it has to be. furthermore,
// the way of doing it like this makes it incompatible to the way OpenCL and CUDA handle this.
// note that "air.get_*_id.i32" intrinsics do exist, but are only partially available or not available at all to all backends,
// and for those that are supported, the return type is sometimes a 32-bit and sometimes a 64-bit integer -> unusable.
// solution: add compiler voodoo that automatically adds the special function arguments and loads these arguments in places
// where the following "intrinsics" are used. thus, compatible to the OpenCL/CUDA way of doing it (and sane ...).
FLOOR_GLOBAL_ID_RANGE_ATTR const_func uint32_t get_global_id(uint32_t dim) asm("floor.get_global_id.i32");
FLOOR_GLOBAL_SIZE_RANGE_ATTR const_func uint32_t get_global_size(uint32_t dim) asm("floor.get_global_size.i32");
FLOOR_LOCAL_ID_RANGE_ATTR const_func uint32_t get_local_id(uint32_t dim) asm("floor.get_local_id.i32");
FLOOR_LOCAL_SIZE_RANGE_ATTR const_func uint32_t get_local_size(uint32_t dim) asm("floor.get_local_size.i32");
FLOOR_GROUP_ID_RANGE_ATTR const_func uint32_t get_group_id(uint32_t dim) asm("floor.get_group_id.i32");
FLOOR_GROUP_SIZE_RANGE_ATTR const_func uint32_t get_group_size(uint32_t dim) asm("floor.get_group_size.i32");
[[range(1u, 3u)]] const_func uint32_t get_work_dim() asm("floor.get_work_dim.i32");

FLOOR_SUB_GROUP_ID_RANGE_ATTR const_func uint32_t get_sub_group_id() asm("floor.get_sub_group_id.i32");
FLOOR_SUB_GROUP_LOCAL_ID_RANGE_ATTR const_func uint32_t get_sub_group_local_id() asm("floor.get_sub_group_local_id.i32");
FLOOR_SUB_GROUP_SIZE_RANGE_ATTR const_func uint32_t get_sub_group_size() asm("floor.get_sub_group_size.i32");
FLOOR_NUM_SUB_GROUPS_RANGE_ATTR const_func uint32_t get_num_sub_groups() asm("floor.get_num_sub_groups.i32");

// barrier and mem_fence functionality
// (note that there is also a air.mem_barrier function, but it seems non-functional/broken and isn't used by apples code)
#if FLOOR_DEVICE_METAL_MAJOR > 4 || (FLOOR_DEVICE_METAL_MAJOR == 4 && FLOOR_DEVICE_METAL_MINOR >= 1)
void air_wg_barrier(uint32_t mem_scope, uint32_t mem_order, int32_t sync_scope) __attribute__((noduplicate, convergent)) asm("air.wg.barrier");
void air_simdgroup_barrier(uint32_t mem_scope, uint32_t mem_order, int32_t sync_scope) __attribute__((noduplicate, convergent)) asm("air.simdgroup.barrier");
#define FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT FLOOR_METAL_MEM_ORDER_SEQ_CST
#define FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT,
#else
void air_wg_barrier(uint32_t mem_scope, int32_t sync_scope) __attribute__((noduplicate, convergent)) asm("air.wg.barrier");
void air_simdgroup_barrier(uint32_t mem_scope, int32_t sync_scope) __attribute__((noduplicate, convergent)) asm("air.simdgroup.barrier");
#define FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT
#define FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM
#endif

floor_inline_always static void global_barrier() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_GLOBAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void global_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_GLOBAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void global_read_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_GLOBAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void global_write_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_GLOBAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}

floor_inline_always static void local_barrier() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_LOCAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void local_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_LOCAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void local_read_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_LOCAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void local_write_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_LOCAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}

floor_inline_always static void barrier() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_ALL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}

floor_inline_always static void image_barrier() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_TEXTURE, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void image_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_TEXTURE, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void image_read_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_TEXTURE, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}
floor_inline_always static void image_write_mem_fence() __attribute__((noduplicate, convergent)) {
	air_wg_barrier(FLOOR_METAL_MEM_FLAGS_TEXTURE, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_LOCAL);
}

floor_inline_always static void simd_barrier() __attribute__((noduplicate, convergent)) {
	air_simdgroup_barrier(FLOOR_METAL_MEM_FLAGS_LOCAL, FLOOR_METAL_BARRIER_MEM_ORDER_DEFAULT_PARAM FLOOR_METAL_SYNC_SCOPE_SUB_GROUP);
}

#if !defined(FLOOR_DEVICE_HAS_SOFT_PRINTF) || (FLOOR_DEVICE_HAS_SOFT_PRINTF == 0)
// not supported (neither __printf_cl nor __builtin_printf work)
#define printf(...)
#else // software printf implementation

global uint32_t* floor_get_printf_buffer() asm("floor.builtin.get_printf_buffer");
#include <floor/device/backend/soft_printf.hpp>

template <size_t format_N, typename... Args>
static void printf(constant const char (&format)[format_N], Args&&... args) {
	fl::soft_printf::as::printf_impl(format, std::forward<Args>(args)...);
}

#endif

namespace fl {

// tessellation
const_func metal_func uint16_t metal_get_num_patch_control_points() asm("air.get_num_patch_control_points");

template <typename point_data_t>
class metal_patch_control_point {
public:
	size_t size() const {
		return metal_get_num_patch_control_points();
	}
	
	auto operator[](const size_t idx) const {
		return __libfloor_access_patch_control_point(uint32_t(idx), p, point_data_t {});
	}
	
protected:
	//! compiler-internal opaque type to deal with generic control point types
	__patch_control_point_t p;
	
};

} // namespace fl

#endif
